Installing Delaford is quick and easy and you'll be up and running in less than a minute.
First, fork the repository. Then, go into your favorite terminal.
git clone email@example.com:YOUR_USERNAME/game.git
npm run serve
npm run servewill start the development server and watch for changes on the client-side code inside the
srcfolder and otherwise elsewhere applicable.
Now, while still inside the
game folder, open another terminal session in that same location. Type and run
npm run dev:node. This will start the Node.js game server.
If you want to debug, type
npm run ndb.
ndbis Google Chrome's Node Debugging tool which allows Node.js programs to be easily debugged and see all its context and variables. Highly recommended for a much easier time.
Now you may visit
http://localhost:8080 to login and start developing.
Configuration in Delaford is straight forward and mostly for assets. It's located in
/server/config.js. You will probably rarely touch this file but it's good to know in case you want to edit the map, its tileset and player placement.
player object in
config is where the player spawns on the map. The
map.color object is the color of the cotext-menu actions. The rest is for tile assets and map size.